WHEN, IF, THEN — and “cannot tell”
How it works · Updated 2026-08-11 · Describes Sprint 31
A rule starts on a trigger (WHEN), checks conditions (IF), and performs actions (THEN). A condition can answer true, false, or cannot tell — and cannot tell never counts as true.
The three parts
- WHEN
- What starts the rule: a customer writes, a booking is made or cancelled, somebody goes quiet, knowledge is approved.
- IF
- What must hold before it acts: the channel, the language, business hours, whether a person is already handling it.
- THEN
- What it does: note, assign, escalate, tag, or send an approved answer.
Cannot tell
Some conditions cannot be answered at the moment a rule runs — a customer whose language has never been recorded, for instance. INVTION records that as “cannot tell” rather than guessing false, and a rule requiring that condition does not act.
When you try a rule, each condition shows its own verdict, so a rule that did not act tells you which line stopped it.
Suggested or automatic
A rule can act by itself, or prepare its action and wait for a person. Anything that speaks to a customer without a person looking is the strongest thing you can hand to software, and INVTION treats it as such: it needs approval before it can be turned on.
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